International Gamers Awards 2009

International Gamers AwardsThe International Gamers Awards were created to recognize outstanding games and designers, as well as the companies that publish them. The awards are truly international in scope, with committee members representing countries throughout the world. The goal of the IGAs is to truly select the 'best of the best' in two categories: General Strategy Games and Historical Simulation Games. We hope that this will lead to greater exposure for these wonderful games to more and more people and help spread the word of the "wonderful world of gaming" on a global scale.


Best Multi-Player Game: Le Havre

Le Havre is a game about managing a harbor, building ships and constructing buildings. On each turn, players must decide whether to take good of one type or to carry out a building action.

The number of goods on offer varies from turn to turn. New goods of each kind are added regularly, building up until a player takes them. Wood, clay and iron are building resources. Fish, grain and cattle are used to feed your dock workers. Actions in buildings allow goods to be upgraded -- just turn the tokens over to show the reverse side.

At the end of the game, the player with the largest fortune is the winner. This is the total of the player's cash and the value of his or her ships and buildings.

Nominees:



Best Two-Player Game: Day & Night

Day & Night is a strategic board game where two players duel as Lady Day and Lady Night. The many spells and strategies make every game different than the other and exciting until the very last turn. Day & Night is beautifully illustrated with over 40 pieces of artwork, specially created by fantasy artist Eerin Vink for this game.

Five billion years of doing the same work has caused the sisters to tire of their job, they want to retire. But how to decide who can stay in their beautiful palace? Day and Night stand on opposite sides of the valley of emptiness, a spine-chilling place with floating boulders, used ever since the Dawn of Time and Memory to battle for justice. The goal is to build two Temples and in doing so honor the gods and enforce justice. Naturally, neither party will let the other go about their business. They will have many opportunities to thwart the plans of the other. For in order to build a Temple, they will need to gain control of their surroundings.

Nominees:



List courtesy of Funagain Games.

See Also: Other Award-Winning Board Games

Last Update: May 26th, 2011